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四人一枱 · A TABLE FOR FOUR
A good hand.
A better evening.
Hong Kong Mahjong, made for playing together.
Set your table
rules. Invite three friends. Let the tiles talk.
YOUR TABLE
The house rules 香港麻雀
Hong Kong Old Style · 144 tiles, including flowers and seasons. Four melds and a pair, or thirteen orphans. No seven pairs. The minimum fan includes flowers and winning bonuses. Fan is capped at 10.
Claims resolve at the end of the window: Sik (win) → Pong / Kong → Chow. Only the next player may chow. If several players win on one discard, the nearest in turn order wins. Added kongs open a win-only claim window.
Dragon / seat wind / round wind: 1 each. All chows: 1. All pungs / half flush: 3. Full flush: 7. Little three dragons: 5 including dragon pungs. Self draw, kong replacement, robbing a kong, last tile: 1 each. No flowers: 1; seat flower or season: 1 each; complete flower or season set: 2 instead of its seat bonus.
Limit hands: thirteen orphans, nine gates, all honors, all terminals, big three dragons, little or big four winds, four kongs. Other regional special hands are not used at this table.
Half-lush (half-spicy) points for 0–10 fan: 1, 2, 4, 8, 16, 24, 32, 48, 64, 96, 128. On discard, the discarder pays twice the base and the others once. On self draw, everyone pays twice. No dealer payment multiplier. Dealer repeats after their own win or a drawn hand; a match runs East through North. These are play points.
Rooms expire after 24 hours without activity. A server restart currently ends open rooms. Sign-in and seat recovery use your Kiblitz account.